Before I could deal with them, the original bodies were sinking into the ground in front of my eyes. I attacked a CSAT squad but a QRF turned up. I've found that the enemy bodies aren't persistent. The chatter should be used more sparingly, and the language should reflect the enemies being faced rather than being a mixture of Chinese, French, etc. I thought it was good at first, but the novelty has worn off very quickly. The incessant radio chatter when attacking enemy positions is really distracting as well as being repetitive. It would be more immersive if they were quiet and only barked when enemies are nearby. The dogs barking at the house is really annoying. (These could just be because I am blind and deaf) Muting the engine noise for the duration of the call would useful. I am using trial and lots of errors at times.Īlso, when I receive a telephone call and I'm driving, I have to stop the vehicle and turn off the engine to hear what is being said. Only played a few hours so far, but I am having difficulty reading text on the map markers, so I'm not really sure what some of the markers mean.
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